I agree pretty much completely, although Choice of Romance is one of the games where the romance *didn't* work for me. I didn't like any of the partner options and wondered why I'd get entangled with any of them. But that's at least in part because of the character I decided to play going in.
One of the things I like to see in a game is how your relationships -- romantic or otherwise -- shape who you are. In, oh, Knights of the Old Republic II (the not BioWare one), your relationships shaped the NPCs, which was cool, but didn't seem to have much feedback on you as the main character. In the Choice games, most of the way I've seen this work is that your relationships give you advantages or disadvantages in the challenges you attempt. I'm not sure it *can* be better quantified, but it's something I ponder!
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Date: 2013-10-23 07:33 pm (UTC)One of the things I like to see in a game is how your relationships -- romantic or otherwise -- shape who you are. In, oh, Knights of the Old Republic II (the not BioWare one), your relationships shaped the NPCs, which was cool, but didn't seem to have much feedback on you as the main character. In the Choice games, most of the way I've seen this work is that your relationships give you advantages or disadvantages in the challenges you attempt. I'm not sure it *can* be better quantified, but it's something I ponder!