alanajoli: (Default)
[personal profile] alanajoli
I had a lot of ideas about what to post on today, but I keep coming back to the one that's on my mind at the moment: interactive storytelling. There is just nothing more satisfying to me than making a story with other people. (I'll use the term interactive storytelling for CRPGs and VRPGs, but they're really a substitute for good old fashioned gathering with friends and, roughly, playing let's pretend.) When I was a kid, these stories didn't often have a lot of plot, and since I was the middle kid in the neighborhood, I usually followed the lead of my surrogate big sis, and my own younger sister followed along. We were pioneers or astronauts or pirates, usually making the swing set in her back yard or the rock garden in ours the home base. At school, for kindergarten and some of first grade, I was the lead storyteller in my class, because I had a lot of good let's pretend ideas. But right about five or six, real life starts getting more interesting to most kids than full-on games of let's pretend--or the pretending at least takes a real life turn rather than the fantastic--so it really wasn't until discovering D&D in high school that I had an outlet for shared fantasy.

To say it was life-changing may be a slight exaggeration, but not much. Here were people I not just traded stories with (I had done that on and off in middle school), but created stories with me. There's something magical about that, about sharing imagination space. Mythically speaking, the collective representations of that group of people shift to something new and different, and while that can be shared with people who aren't there, being in the moment and creating those new representations--that sub-reality or sub-creation--is profound.

A friend once asked me how I could become so close to my gaming friends. It wasn't like we had any real experiences together. We just sat around a table playing make-believe. But to me, well, I've always made the best friends of the people who have shared imaginary realms with me. Sometimes that's in the world of theater (because I think theater touches on that same bordering realm), and my fellow mythographers in our thought experiments certainly touch that same profound experience, but most often, it's been my gaming group. I suspect it's not always quite as powerful for them as it is for me, but sometimes, I suspect it is.

And those are the games I can't help but think about between sessions, desperately craving what comes next, no matter what that happens to be.

--

In other news, "The Chalice Girl" is not coming together the way I'd like, and I think I'm going to put that on hold until the next time a Lace and Blade open call comes around. In actuality, I mean that I'm going to continue working on it, though with less focus, since "Saving Tara" is still waiting for attention, and I'm considering a piece on a vampire in the Revolutionary War mostly to entertain my friend Michelle, but partly because I think there's an actual story there to be told. (This last actually ties into the current shared imagination experience I'm having, and because of that, it may well not translate to actual fiction, but I think I'll give it a go.) The biggest thing I'm regretting right now is that I wrote down the final deadline for the Lace and Blade open call rather than the opening of acceptance of pieces. I really need to give myself a deadline at least in the *middle* of the call in order to not be rushing at the last minute--and then putting together something that isn't my very best. So I'm giving myself permission to miss this one in hopes of having something better the next time an open call that I care about comes around.
This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

alanajoli: (Default)
Alana Joli Abbott

November 2023

S M T W T F S
   1234
567891011
1213141516 1718
19202122232425
2627282930  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 24th, 2025 07:18 pm
Powered by Dreamwidth Studios