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I posted an entry on Sunday night, announcing the contest winner from last week. (Congratulations, SiNn! Your book went in the mail today!) Unfortunately, LJ ate it. So, no contest this week. You'll have to wait 'til Friday or Saturday (whichever day I wind up posting) to hear about the new fairy book (and additional incentive).

I've been reading a couple of really interesting books lately. One, The Game: Penetrating the Secret Society of Pickup Artists, was recommended to me by Locus writer and artist Adam Black, who I met during my active DrunkDuck days. (He was writing the KISS Web comic while I was working on Cowboys and Aliens II; we've had some great discussions about the treatment of female characters in comics.) It's essentially a book about men who learn the necessary social tricks and cues to get women to go home with them. Both fascinating and disturbing (due to the complete objectification of women that, unsurprisingly, results), it's an incredible study of human interaction, much of which, I think, can be applied beyond the very specific sphere covered by the book. To some degree, people all manipulate situations to their best advantage -- or play roles based on their social circle or family position -- and we all learn skills of how to "manage" friends or peers or family. We know which co-worker will react best to blunt criticism, and which friend will have to be coached through any sort of life upheaval with great care and support (rather than the swift kick in the pants they might sometimes deserve). This is that same idea taken to an extreme, for what might be considered a nefarious -- or at least dishonest, selfish, etc. -- purpose. And, of course, the book is set up such that it's clear the situation will crash and burn by the end -- we're just watching the train wreck get set up.

The other title is a book that was recommended to me by Contrapositive Diarist Jeff Duntemann ([livejournal.com profile] jeff_duntemann) when I was talking about crosses and other symbols. Called Outward Signs: The Language of Christian Symbolism by Edward N. West, it's an amazing reference book that includes brilliantly simple line illustrations for symbols of the church, from different crosses to the meanings behind animals to heraldic representations of saints. Perhaps best of all is a lovely introduction by Madeline l'Engle. I'm returning the library copy but have already placed an order through Alibris.com to procure a used copy for my own. (The book, sadly, appears to be out of print.)

I very rarely make my way all the way through nonfiction titles (it's no surprise that I've been picking up Outward Signs in spurts, and is a huge surprise to me how quickly I got wrapped up in The Game), so posting about two together is quite a rarity for me. What are other folks reading these days that they find worth talking about?

Date: 2009-08-19 02:37 am (UTC)
From: [identity profile] asakiyume.livejournal.com
Maybe The Game kept your attention because it's the stuff, in a sense, of storytelling? The "player" has to understand human nature really well in order to manipulate people--and a storyteller/novelist needs to understand human nature too. There's also something compelling/disturbing about the thought of someone taking time to understand how people work, but with self-serving intent. Sounds like a very interesting read indeed.

Date: 2009-08-21 05:21 pm (UTC)
From: [identity profile] alanajoli.livejournal.com
It is true -- and it's really that understanding how people work aspect that fascinates me the most. It also reminds me a bit of Ender's Game, and how much the end of that novel messed me up, because I could completely understand why the adults had done what they did. The logic of the manipulation -- for a *greater* cause -- and feeling sympathy for that was terrifying to me, because ultimately, you come away from the novel feeling like those adults are pretty horrible people.

But in every part of our lives we manage some aspect of ourselves -- what part of myself do I present to my bosses vs. my peers vs. (dare I say) my blog readers? There are things I don't discuss here on the blog, not out of manipulation, but out of creating a distance between aspects of my life that are personal and aspects that are public (and hence able to be syndicated). There's also an aspect of marketing involved -- how do I best present myself to people who will potentially want to read my fiction?

None of it is dishonest, but it is, to some degree, calculated. Some folks do this unconsciouslly and are really natural about it. I'm somewhere in the middle, in part because the idea of conscious management of human interactions has always fascinated me. And some people never learn the social cues they need to interact, so it all has to be calculated.

At any rate, yes, it was a very interesting read, no less because it sparked this thought process in my brain. :)
From: [identity profile] asakiyume.livejournal.com
You put this so well. I think part of what makes us uneasy is that somehow we feel that we're not being genuine if we do give things forethought--and yet that's not necessarily true at all. As you say, some people can accomplish self-management without giving it a thought at all, whereas other people do think about it. And good point also about the person who can't read social cues.

I think thinking about it can mean healthy self-awareness (thought maybe too much thinking about it can be unhealthy hyperawareness---but a lot depends on the person).

This is tangential, but: one thing I've noticed, very definitely, is that my sense of online interactions and what I feel comfortable with is constantly evolving. My impressions of things have changed as I've been online longer.
From: [identity profile] alanajoli.livejournal.com
Yes, thank you! We like to think that being honest is about not thinking about interacting -- but if you don't think about how you interact, you can be, well, thoughtless. ;) But yes, there's a fine balance between self-aware and hyperaware, so I'll probably leave off thinking about this for a bit until it comes back to the top of my brain!

Online interactions do seem to grow and evolve and change -- especially the ones that feel like you actually know a person, despite never having met. Since I have many "co-workers" who are online (or via phone) only, there's a weird sense of disconnect between physical reality and the one in which I work on a daily basis. :)

Date: 2009-08-19 04:16 am (UTC)
From: [identity profile] vita-ganieda.livejournal.com
Terrifying thing: http://roissy.wordpress.com/
Considerably more terrifying thing: this is nowhere near the most sexist or unpleasant Game website I've come across.

Date: 2009-08-21 05:16 pm (UTC)
From: [identity profile] alanajoli.livejournal.com
Oh yes, it's unfortunately a subculture that is alive and well... although one can hope that eventually the people practicing it realize they need to find more in human interaction than just surface level experiences.

Date: 2009-08-19 06:49 pm (UTC)
From: [identity profile] lyster.livejournal.com
Considering that The Game starts with central character Mystery in a rejection-and-valium induced haze making an Interview with the Vampire-style "if I wanted to, I could-" speech to a psychiatric nurse, I'm not sure it's going far enough to say that the train wreck is "inevitable." :)

Most of the pickup artistry stuff I've read is Social Psychology plus kinesthesiology -- the wikipedia article on fundamental attribution bias is a good and more academic intro to the concepts at work. The Game's concern for "approach" echoes advice I've given to countless friends (and myself!) while they moped about unapproachable women: "Talk to her, you dope!" and "Be natural -- don't assume you're unworthy before you start." I find the "collector" aspect of the rake's lifestyle, and its disregard for the people on the other end, deeply creepy and hollow, though.

Personally, I view pickup artistry as I do to a lot of odd stuff in life: material for fiction. Ever since reading Dune as a kid I've been curious as to the effective techniques of Getting What You Want from people, instilling fear, love, trust in the shortest period of time possible. Being at work surrounded by good salesfolk is one kind of education in this; books like The Game are another. There's only a difference in degree and ambition between the kind of intense, megalomaniacal charisma and drive you need for being a full-on pickup artist and the same qualities needed to be a good cult leader, general, revolutionary, what have you.

Denovo, in Three Parts Dead, borrows some of Game technique now that I think about it: the teasing self-centered way he approaches relationships, the pleasant manipulation of social situations. He's interested in sex as an outgrowth of power, which is kind of the reverse of the pickup artist path, but that's a story for another time...

Date: 2009-08-21 05:25 pm (UTC)
From: [identity profile] alanajoli.livejournal.com
Once I got to the end I was surprised by how little damage the train wreck actually *caused* -- so the opener's a good hook (way to make us already sympathetic to the main "characters"!) and the whole piece is far better at reeling me into the experiences of people I'd never want to hang out with than, say, On the Road, which I despised.

I think the cult leader aspect is dead on (and is even referenced in the book, which is kind of cool -- Strauss is no dummy, and he knows how things correlate, and exactly how to degrade the lifestyle to the point where you sympathize with him while not really regretting any of it himself; it's a neat trick of manipulative narrative). And I think the similarities between the Game and marketing are quite striking. But I already burbled about that above to [livejournal.com profile] asakiyume, so for now, I'll leave it at that. :)

Date: 2009-08-21 05:30 pm (UTC)
From: [identity profile] lyster.livejournal.com
On the Road is a book that's often misread as idolizing the lifestyle in portrays; Kerouac was, in the end, rooted enough (or desperate enough for a root) to understand on some level that Neal Cassidy's lifestyle would leave him sick and alone in Mexico.

Kerouac didn't have a much better way out, of course -- drink -- but anyway. I'm curious as to what it was you despised so much about OtR; the book isn't my cup of tea (I preferred Dharma Bums by far) but never struck me as especially offensive.

Date: 2009-08-21 10:20 pm (UTC)
From: [identity profile] alanajoli.livejournal.com
I read it in my Lit of the American West class and had a mixed group of students -- half who utterly idolized Kerouac and half who just didn't find much good to say about him. I found his style grating and the "characters" completely beyond my range of sympathy. So, since I could neither identify with the heroes nor the plot (which I found tedious at best), I came down on Truman Capote's side of things: "That's not writing, that's typing."

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Alana Joli Abbott

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