First item of business, Steampunk Musha RPG, the Iron Gauntlets version, got a review! It's been out for awhile now, so I'm pleased to see that people are still finding it--and even more pleased that people are enjoying it when they do. The d20 version is still planned to be out there some time, and hopefully more folks will find it then, as well. (And heck, maybe we'll get back to the comic eventually, and I'll get to tell Hiroko's story...)
In other news, I've been doing pretty well with my new commitment to spend time each day working on writing projects that aren't specifically freelance work. I've spent more time on "Rodeo at Area 51," and I think I'm probably only two scenes from the end, but they're pivotal scenes, and I'm not sure how well they'll gel together. I haven't worked on the Blackstone Academy novel since Friday, but I think that'll be on my plate again next week, as well as getting started on the vampire story, since that's what Arielle and I agreed I'd send to her for our next "deadline." I also got the final edits back on "Head above Water," the Living Forgotten Realms module that I wrote earlier this fall, and I after seeing the last set of edits, I really think it's a good strong adventure. (I hope the players agree!)
I also got started on a fun, ongoing freelance project that just came back to me. (The last time I worked on it was in 2004.) It's always been a fun project, and if I can get permission to mention it here, I'll talk a bit more about it. It's on the editorial side of the creative writing road, and being back on that side of the process renews my perspective. I don't think it's good to try to be my own editor when I'm writing drafts, but I think it's good to remember what the editorial process is, so that when I'm working with other editors, I can see more clearly from their point of view.
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Quick note: Lora Innes's The Dreamer is out in print today! Ask your Friendly Local Comic Shop for issue #1. You may remember Lora from a guest blog entry she did back in April. Check her out!
In other news, I've been doing pretty well with my new commitment to spend time each day working on writing projects that aren't specifically freelance work. I've spent more time on "Rodeo at Area 51," and I think I'm probably only two scenes from the end, but they're pivotal scenes, and I'm not sure how well they'll gel together. I haven't worked on the Blackstone Academy novel since Friday, but I think that'll be on my plate again next week, as well as getting started on the vampire story, since that's what Arielle and I agreed I'd send to her for our next "deadline." I also got the final edits back on "Head above Water," the Living Forgotten Realms module that I wrote earlier this fall, and I after seeing the last set of edits, I really think it's a good strong adventure. (I hope the players agree!)
I also got started on a fun, ongoing freelance project that just came back to me. (The last time I worked on it was in 2004.) It's always been a fun project, and if I can get permission to mention it here, I'll talk a bit more about it. It's on the editorial side of the creative writing road, and being back on that side of the process renews my perspective. I don't think it's good to try to be my own editor when I'm writing drafts, but I think it's good to remember what the editorial process is, so that when I'm working with other editors, I can see more clearly from their point of view.
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Quick note: Lora Innes's The Dreamer is out in print today! Ask your Friendly Local Comic Shop for issue #1. You may remember Lora from a guest blog entry she did back in April. Check her out!