*waves at Tokyopop*
Sep. 20th, 2007 10:01 pmI just discovered today that my blog is actually working in syndication over at Tokyopop! Hi manga readers!
Since I'm reaching the comics crowd, I'll take a moment to talk about Cowboys and Aliens: Worlds at War. We're back to the story now after a couple of weeks of concept art, and it's just thrilling to see my scripts turn into actual comics. Sometimes it's interesting to see how the artists take ideas and run a slightly different direction with them. On Monday and Tuesday of this week, Rick (Hershey) ended up giving much more focus to the facial close-ups than I'd realized I'd put forward in the script. The result is stunning--getting right up close to the characters' faces carries emotion better than I'd imagined.
It will be interesting to see how people read today's page, when it goes live. My intention had been to imply that the room was full of noise--and I don't know if we succeeded in that. The second panel shows definite argument in the background--but does it come across as hushed? Noisy? How do you show widespread noise in a comic without resorting to "bang" and "pow"? (Even that doesn't really cover it.)
I'm learning more and more as we go, and loving the whole process. I hope those of you who are along for the ride are enjoying it also!
Since I'm reaching the comics crowd, I'll take a moment to talk about Cowboys and Aliens: Worlds at War. We're back to the story now after a couple of weeks of concept art, and it's just thrilling to see my scripts turn into actual comics. Sometimes it's interesting to see how the artists take ideas and run a slightly different direction with them. On Monday and Tuesday of this week, Rick (Hershey) ended up giving much more focus to the facial close-ups than I'd realized I'd put forward in the script. The result is stunning--getting right up close to the characters' faces carries emotion better than I'd imagined.
It will be interesting to see how people read today's page, when it goes live. My intention had been to imply that the room was full of noise--and I don't know if we succeeded in that. The second panel shows definite argument in the background--but does it come across as hushed? Noisy? How do you show widespread noise in a comic without resorting to "bang" and "pow"? (Even that doesn't really cover it.)
I'm learning more and more as we go, and loving the whole process. I hope those of you who are along for the ride are enjoying it also!