alanajoli: (mini me short hair)
Way back in 2006, one of the first places where Into the Reach was reviewed was over on Flames Rising, which was the start of a long relationship I've had with the site as an occasional contributor -- and the start of my relationship with DriveThruFiction and the other DriveThru incarnations. Matt McElroy who runs the site has been awesome to work with, and it's through Matt and the Flames Rising team that I got to work on the anthology Haunted: 11 Tales of Ghostly Horror.

So it's with great pleasure that I've now come full circle with Flames Rising: Matt posted the chapter one excerpt of the revised edition of Into the Reach at the site today. Thanks to all the people who posted the news on Twitter! I saw it from you first!



In other news, I am working on Choice of Pirate for Choice of Games, and the folks over at Facebook have been helping me come up with pirate shanties to listen to while I'm writing. Matt Ledder of Renaissance Festival Podcast had perfect timing with his Pirate Show Special, which he posted on the 24th. The stars must have aligned just right for that to come together just when I needed it. Thanks, Matt!

Several of my friends from the Michigan Renaissance Festival helped me remember the name of a group I'd always tried to catch back between sets when I was singing with the Arbor Consort -- the Corsairs, who sadly disbanded in 2008. Luckily, The Jolly Rogers are still performing and selling CDs, so there's pirate music to spare!

What pirate music and sea shanties do you recommend? If you'd like to recommend the pirate movies in your top ten, come join the discussion on Facebook.
alanajoli: (mini me short hair)
I should have known it wouldn't last when our D&D characters had no chemistry. I speak of my very first boyfriend, whose paladin once quipped "But all priests are good" to my suspicious, cynical elf bard. The character my elf did have chemistry with? An equally cynical elf fighter with a mysterious past, the player of which I married seven years after our characters flirted across the game table. Geek love, baby.


"La Belle Dam Sans Merci," by Frank Dicksee


Over the past week, I've been thinking about what I prefer in fiction and interactive fiction -- I'm a characterphile (rather than a plot hound), and I like stories that revolve around inner turmoil and decisions rather than events driving the characters forward. What's interesting to me is those inner stories, and sometimes those involve romance. Or avoidance of romance. Or both. And I express that in games as well -- I'll replay a BioWare game just to see if I can achieve all the relationship unlocks with the NPCs. I have trouble thinking of more than a handful of my D&D character who weren't romantically involved with an NPC/PC in the story. (Heck, even the NPCs in games I DM often have a love interest at the table, known to the PC or not.)

So you'd think that when I'm writing games, the romantic interests would come easily for me. My first attempt in Choice of Kung Fu had two actual romance stories, then some extra NPCs thrown in just to be spouses, without having much character of their own. For Showdown at Willow Creek, I made all the romantic interests recurring NPCs, and I think it's better done -- although one of my playtesters showed that the coding didn't allow for quite as much snogging as she attempted. (There's still time to fix those bugs before it launches next month, so hopefully, you'll all have a seamless play experience!) I'm starting work on my next Choice game, Choice of Pirate, and I'm thinking about how the romances might work even more smoothly.

But along with accommodating for a number of romance options, it's also important to me to have an option to not get involved with romance at all. Several of the players I've DMed for over the years have run away from romantic hooks like the plague. (And sometimes the hooks were actually plague-bearing monsters of some kind or another, so they weren't wrong in that play style...) So, without losing out on any fun, the option to skip romantic entanglements should be there, too.

I started thinking about this last night after my second Black Gate blog post, which actually had nothing to do with romance, but a lot to do with interactive fiction.

How do you like romance in your games? If you write games, how do you create compelling romance stories?
alanajoli: (mini me short hair)
One of the Redemption Trilogy Kickstarter stretch goals that got funded was the re-editing and prettification of Into the Reach and Departure to be re-released as new editions. At long last, Into the Reach has been re-released! It's currently available through DriveThruFiction and Smashwords. I'll be releasing it at Barnes and Noble and Kobo as well -- and probably Amazon, though I'm hesitant about that for numerous reasons (but Bottom Line dictatese that it's a necessity) -- but I'm more concerned at the moment about getting Departure cleaned up and off to the backers than getting the widest distribution possible on Into the Reach. If all goes well, all three novels will be up everywhere by the end of the year.

Into_the_Reach_by_LinzArcher

So hurray! That's a big hurdle jumped, and I can move on to the next things. Or, rather, I can keep working on finishing up the details on Showdown at Willow Creek (renamed to give it more Western flair), which is in beta, and get prepared for that release, while also moving on to the next things. What's in store here for the next few months?

  • Edits and formatting on Departure

  • Work on Choice of Pirate, my next game for Choice of Games

  • Finishing up coding on the autobio project. The project is now in four batches per year instead of two, which means more authors and more fun. This batch features Shiloh Walker and Margaret Weis, who were both fantastic to work with!


  • Speaking of the autobio project, we've added some fun new structure, so along with the long essays, like Shiloh wrote for this batch, there are also interviews, like the one Margaret participated in. I tend to feature a lot of SFF writers, partly because I'm more familiar with their work, and partly because SFF writers respond really well to being invited. (Graphic novelists tend to be excited to be invited but too busy to contribute, though I keep following up!) I've been focusing on inviting romance novelists and have had a little success there, but I am looking for more mystery novelists, nonfiction writers, playwrights, and literary writers to invite. If you've got recommendations of approachable writers who interact with their readers online (that seems to be the recipe for successful responses to my invitations) who fit into those categories, I'd love to hear them!

Profile

alanajoli: (Default)
Alana Joli Abbott

November 2023

S M T W T F S
   1234
567891011
1213141516 1718
19202122232425
2627282930  

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 27th, 2025 08:21 am
Powered by Dreamwidth Studios