alanajoli: (writing)
My day often goes like this:

Whew, Bug is asleep. Time to get something accomplished. Do I:

Shower? Or write?
Do my assignments that are due this week? Or write?*
Fold laundry? Or write?
Make dinner? Or write?
Blog? Or write?
Sleep? Or write?
Clean up the glass that the editorial assistants shattered all over the floor? Or write?**
Spend time with Twostripe? Or write?
Have a social life? Or write?***

It is hard to find time for writing.([livejournal.com profile] sartorias did a great blog entry over at Book View Cafe about writing with kids.) On the other hand, it is important to find time for writing.

After not writing fiction pretty much at all during my pregnancy, I've finished two short stories and am halfway through a third since Bug arrived. I wrote the first issue and treatment for the first arc of a comic.**** I've written several chapters of a co-written (with [livejournal.com profile] lyster) serial novel (which, to be fair, I think I did write chunks of while Bug was still cooking). I've plotted out a new novel. And I still don't feel like I'm finding time to write. I'm very, very lucky that Twostripe is supportive of my finding time to do fiction writing as well as the work that brings home the guaranteed check. I don't know how I'd manage otherwise!

--

* Sometimes the work is also the Work. It's lovely when that happens, but it is infrequent.
** Editorial assistant Jack missed a jump up onto our freestanding kitchen drawers yesterday and knocked down a jar of peanuts and the coffee maker, shattering both the jar and the coffee pot. I guess he wanted to provide better incentive for cleaning the kitchen floor -- or he was mad at us for always brewing decaf.
*** I admit, I still like to spend time with friends now that I'm a parent, and even prioritize it sometimes. Running role playing games certainly fits into this category, and I haven't given that up yet. Hopefully, I won't have to. :)
**** One of the instances in which the work was also the Work.
alanajoli: (Default)
I started last week so well! Alas, life is busy busy busy.

I had stuff to write about, but it'll have to wait, as today is another busy day, with our Crossover Mythic Greece / Viking Saga game this afternoon, as well as a multitude of errands, and more copyediting than you can bat an eye at.

First, from last week's contest, congrats to Beverly Gordon! She's our Happy Hour of the Damned winner. Thanks to everyone who entered.

Now, for this week's contest: post your answer by Friday -- it's short by a day, but I'll try to announce on Saturday next week. This week's winner gets a copy of Angels' Blood by Nalini Singh.

So, while pondering Loki for the Viking Saga game, I thought, wow, he'd have a great twitter account. Imagine if you will:

@AesirLoki: OMG, they're throwing stuff at Baldur again. Get over it.
@AesirLoki: Srsly, I'm going to kill that kid.
@AesirLoki: So, just talked to mistletoe...

I read Blue Milk Special, a Star Wars parody web comic, and they have a gimmick for Leia that she's a twitter fiend. Most of the characters from Questionable Content actually do have twitter feeds. It's a great concept.

If you could pick a mythological figure or a fictional character to follow on twitter, who would it be? Bonus: I'll count you as two entries if you post three sample twitter entries for your choice!
alanajoli: (Default)
Did you all like my disappearing act? Next, I'll saw my assistant in half! But really, what have I been up to in the past month?


  • Copyediting. A lot.

  • Watching Leverage. (Thanks to [livejournal.com profile] lyster and [livejournal.com profile] publius513 for the recommendation!)

  • Watching Eureka, on which my friend Margaret Dunlap is a writing assistant.

  • Realizing that catching up on back episodes of cool TV shows takes a bite out of my reading time.

  • Spending time with Bug, who is awesome and amazing to watch as she learns all about the world.

  • Going to kempo with Twostripe.

  • Reading books to review. I'm all caught up on my PW reading, but I have a review to write, and a pile of SLJ books, and some Flames Rising books and comics still piled up.

  • Writing fake romance novel back cover blurbs as a game for a friend. I may post some here at some point, with the names changed to protect the innocent (or not so innocent, as the case may be).

  • Reading books for fun. I just finished Ally Carter's Only the Good Spy Young and am reading Breaking Waves on my nook. (Breaking Waves is an anthology edited by [livejournal.com profile] tltrent to raise funds for the Gulf Coast Oil Spill Fund. Great writing and a worthy cause? It's totally worth checking out.)

  • Keeping up on industry news. The NYTimes published an article about color e-ink displays. Remember how I was asking about this earlier this year? Yay news!

  • Sending the Viking Saga team through Europe. This weekend: Italy! Next weekend: Crossover game with the Mythic Greece group! I can hardly wait.

  • Finishing up at the library. I've decided I can spend my time more the way I'd like to spend my time -- on both writing/editing and on being a mom -- without those library hours. As much as I love my coworkers and my library, it's a good move. And we'll still be storytime regulars.

  • Traveling for cool events. Last night I went to see Abundance with [livejournal.com profile] niliphim. Friends of the blog Mark Vecchio and Richard Vaden are involved in the production (Mark is the director; Rich is performing). If you're in Pioneer Valley over the next two days, go see it! And check out this article about the production, and a sense of the mythic in the Old West.


And finally, I've been writing. Not as much as I'd like, but I am doing it. I'm back to owing [livejournal.com profile] lyster a chapter of Blood and Tumult, but I'm also working on the sooper sekrit project -- which I can now say is a comic, and as soon as I tell my editor I'm going to start talking about it, I'll start writing about it here! The portion I'm working on is actually due sooner rather than later, so if I want to talk about the process, it'll have to be coming up soon!

In honor of my return, and to help with my going-digital initiative, I'm giving away my mass market copy of Happy Hour of the Damned by Mark Henry. Answer the following question by Friday the 24th, and I'll pick a random winner!

If you were stranded on a deserted island (with comfortable amenities and the knowledge that you'd be rescued within a week), what five books would you want to have in your luggage?
alanajoli: (Default)
I use Google Chrome here at home, and about 50% of my bookmarks bar is Web comics that I read (followed by blogs, followed by a few links for my freelance work). So it's amazing that I forget about MySpace Dark Horse Presents -- which is currently featuring not only a Buffy-verse comic by the fabulous Jackie Kessler, but is also featuring part 2 of a new series by Mark Crilley, who you might remember I raved about back when I reviewed Miki Falls for School Library Journal. The story, Brody's Ghost, which appeared in the last issue of MySpace Dark Horse Presents with part one is Crilley's new project, and is scheduled to be a six-volume Dark Horse series. Sign me up!

I feel like I've been getting by mostly on links lately -- in part that's because I've been so busy with the whole work/other work/pregnancy classes & appointments schedule that I don't have much brain for blogging. As it is, I think we are officially done with our pre-baby purchases as of today -- everything we don't already have can wait until later (except maybe some minor, medicine-chest type things we have on a list in a folder somewhere that's surely in the house, but is not where I looked for it before our shopping trip). Bug is growing so big that I have no idea where she's got left to expand -- the doctor at my appointment last week guestimated she's already at seven pounds five ounces, and she's still supposedly got three and a half weeks left before she's due.

I know I posted about my grandmother's rainbows here. I don't remember if I posted that I did get two prisms from Twostripe for Christmas, and they've been giving me rainbows nearly every morning. Lately, I've been making sure that Bug gets in on the rainbow action:



And that's life around here lately. There have been a few great mythic D&D games (featuring one in which I made a character Originally Participate, Barfieldians -- so. much. fun! in the evil DM sort of way), and I'll try to write a little bit more about those in the future.
alanajoli: (Default)
I love traveling. I enjoy being in new places and seeing new people (or going to old places and seeing familiar people). Changes of scenery are largely good. But even I have limits, it seems, and I apparently hit them over the weekend. Allow me to paint you a map:

Thursday: Branford to Great Barrington to Branford.
Friday: Branford to Long Island (via ferry) to Brooklyn.
Saturday: Brooklyn to Branford.
Sunday: Branford to Cambridge to Somerville to Branford.

This, my friends, is a lot of time in a car, and not a lot of time being stationery.

As I mentioned in my last post, I had a really excellent time with the students at Simon's Rock on Thursday. The myth conversations that started Thursday managed to continue on through the weekend (largely with [livejournal.com profile] banana_pants and [livejournal.com profile] lyster, who were kind enough to both listen to my myth geekery and contribute their own right back). [livejournal.com profile] banana_pants and I traveled down to Long Island together on Friday to go to I-Con, the science fiction convention that's usually at Stony Brook, but moved this year to be at three locations. The trip down was fine (although rainy), and the mist covering the island when we got there totally gelled with the stories I'd been telling about Manannan and the Isle of Man. (Having to wait an hour and a half in the mist before I could pick up my pre-registered badge was not the height of fun for my weekend, but [livejournal.com profile] banana_pants kept me company, and we met up with [livejournal.com profile] lyster in line, so the company was excellent. We also had a great time enjoying the parade of costumes and watching Yoshi give Yoshi-back rides to anime characters and other video game stars, including Wario, without prejudice.)

The point of going down to I-Con for me was in part to meet up with the Browncoats of NYC, with whom I've corresponded but not met in person, and largely to see editor Jamie Chambers, who I worked with on Serenity Adventures. Jamie, Cam Banks (also from Margaret Weis Productions), [livejournal.com profile] lyster, [livejournal.com profile] banana_pants, and I all went out to dinner and talked shop, then headed back over to one of the convention hotels and chatted with a bunch of industry folks before [livejournal.com profile] lyster and I headed off to Brooklyn to stay with friends (including a fellow Substrater). Jamie not only filled us in on a lot of cool projects that are upcoming, but introduced us to some folks who have also worked with MWP and White Wolf. (He also got a bit into the myth geek chatter with us; who knew he'd actually written his thesis in college about mythology? There are an awful lot of us myth geeks in gaming...)

Saturday was a short recovery day -- I had work at the library -- before we headed out on Sunday for Mythic Greece, in which our heroes finished their first major quest, delivering little Odysseus to Chiron for study. Now they've been cut loose from their first mission, given to them by the Oracle at Delphi -- only the Fates know what they'll be up to next.

At any rate, I'm mostly recovered now from all the travel and I even turned in some work early for one of my deadlines, so things are pretty well right with the world. How were your weekends?
alanajoli: (british mythology)
This may seem a complete tangent from my last post (and it sort of is), but it's come up several times in conversation recently, and I suspect it has to do a bit with training your thinking, so it's vaguely relevant. One of the things I have trouble with as a writer and as a freelancer is self-motivation. People who work for themselves have to be very self-motivated in order to accomplish anything, and figuring out how to find that motivation and drive can be a struggle. I suspect that anyone who works alone has to deal with the same thing, as humans need interaction (we're social creatures) to keep our spirits (and thus our motivation) at high levels. We have to train ourselves to find motivation in unexpected places, since the usual community routes aren't open to us.

One of the ways I'm finding compelling recently is having the benefit of mutual admiration. I've spread out my writing projects among a bunch of different people and groups, so I'm not hitting up the same folks for motivation all the time. In addition, I'm surrounding myself with people who are, in short, brilliant. An old saying (or at least a repeated one here) is that "excellence recognizes brilliance." I've long known that while I'm pretty good at a pretty wide variety of things, I'm rarely the best at any of it. (Some of this comes from being related to extremely talented people and surrounding myself with incredibly smart friends --and vice versa.) I strive for excellence, but really appreciate it when the brilliant folks show up in my life -- and better yet, are interested in the stuff that I'm doing. There are few things so satisfying as having someone who you admire creatively asking for more of what you're up to.

Today was a great day for remembering this. Not only do I have an e-mail from one of the Substraters in my inbox, asking when he'll get to see some more of the new super-secret (super-drafty) new novel that may or may not become anything more than a first chapter, but I was up visiting students at Simon's Rock. The purpose of the trip was to become acquainted with the students who will be going to England in May, but it also served as a brain refresher. The myth students are usually a clever bunch, and this group is no exception. The ideas they were throwing around -- and catching, and tossing back -- were just delightful to witness. (The discussion was of Barfield's Saving the Appearances, and the refresher on those ideas was also a motivator for me to get back to Breakfast with Barfield -- and then move onto the Mabinogion, so I can keep up when we're abroad.) After class, I spent some time with the students I've traveled with before, just chatting and catching up, and then went out to dinner with Mark Vecchio. All in all, it was a wonderful day of feeling appreciated by people who amaze and challenge me, and that's just the sort of day that can fuel my motivation for a long time to come.

Perhaps tomorrow, I'll even get back on track with guest blogs and posting here more regularly. But I'm off to ICon on Long Island tomorrow, and up to Boston for Mythic Greece on Sunday, so my best intentions may have to wait 'til next week.
alanajoli: (Default)
The Google Alert has turned up something fun! Dane of War just posted a review of the Chronicles of Ramlar Soundtrack, The Dreaming, and Into the Reach got a mention!

First and foremost, the music is based on what appears within the pages of the game’s Core Rule Book and Alana Abbott’s novel – Into The Reach. Both are so rich in detail that inspiration literally oozed forth from the pages.

Now, I'm not sure if those are the words of Dane of War or if they're from composer Bryan K. Borgman, who wrote and performed the music on the album. Either way, it's very nice to hear. :)

In other random news, it is totally possible to overload on D&D if you are running a ten hour, two round expedition on Saturday and have to figure out something interesting to do with only half of your regular gaming group (instead of the adventure you planned) on Sunday. It is possible to have too much D&D in one weekend. Luckily, all the players I was hanging out with this weekend are awesome, and I had a really good time, though I ended up quite exhausted, and I'm glad I'm not gaming again until Saturday night.

Last thought of the day: I think [livejournal.com profile] asakiyume's guest blog may be my most commented on post ever. :)
alanajoli: (Default)
We're a week into the New Year, and I haven't really put together a list of resolutions. I'm not sure that I will. I do have a goal of forming an actual spiritual practice (rather than a haphazard spiritual observance). The same is true of my writing. I think I lost track of my apprenticeship somewhere along the way and need to get back on the right path.

But 2009 is looking pretty exciting for a number of reasons. Here's some of what's coming up:

1) Substrate. This is my new, semi-local writing group! Since we're based out of New Haven, it's very local to me, but some of the writers will be coming from Boston and D.C., so it'll be a trek. Luckily, New Haven is an old stomping ground for everyone but me (as the person who has spent the least amount of time living here on Connecticut's shoreline, or so I believe), so the writing group meetings can be combined with other events as well. Like, say, D&D games.

2) Baeg Tobar. I've gotten involved with BT again, and am very excited to be working with Scott and Jeremy and Daniel and the BT crew. There are some amazing things in store for the site this year, including serial fiction, short stories, and a regularly updating web comic.

3) England. I've been invited to be the TA/driver/chaperon for the Simon's Rock England Trip in May of this year. The last time I was in England was 2003, when my sister and I went on our (now infamous, I'm sure) Isle of Man trip, where we were attacked by gulls and almost fell into the Chasms. (I exaggerate only slightly.) We'd begun the trip in England, and we stayed in Glastonbury for a good chunk of it. I am very excited to return, and hope to become reacquainted with Geoffrey and Pat Ashe. I've fallen out of touch with the Arthurian scholar and his wife in recent years, and am looking forward to seeing them again.

4) Getting past 1st level. My Mythic Greece players, with the exception of the one who is currently nannying in England (and so hasn't made the past few sessions) are all second level. Also, I got a GM medal at Worlds Apart for running sessions there. (They were shocked with how excited I was with a little virtual medal, but I am constantly in awe of how well we're treated there. They are good people, and if you're near Pioneer Valley and in need of a game store, they should be your go-to point.)

5) Since it's up on the site, I think it's fair to announce that my LFR module, "Head above Water," is premiering at DDXP this year. I won't be going to Fort Wayne to usher it into the world, but I'm really excited to have it given such an excellent spot to begin play!

6) Dogs in the Vineyard. The old Dogs game is coming to a close, and the new Dogs game is ramping up. There are fun times waiting to happen.

7) Another Shoreline summer. There will be sailing, there will be beach cook outs, there will probably be grill outs in our new back yard. (We moved in December.) I may be dreaming in advance about sunshine, but man am I looking forward to beach weather!

8) A million things to read. Moving made me consolidate my TBR pile--the ones I've actually *purchased* and not just added to the list in my head. I'd take a picture, but it's a bit embarrassing. Add to that the number of awesome authors with books coming out this year (or just released): [livejournal.com profile] frost_light, [livejournal.com profile] melissa_writing, [livejournal.com profile] ilona_andrews, [livejournal.com profile] sartorias, [livejournal.com profile] jimhines, Carrie Vaughn, [livejournal.com profile] rkvincent, [livejournal.com profile] blue_succubus, [livejournal.com profile] antonstrout, [livejournal.com profile] amanda_marrone, [livejournal.com profile] jenlyn_b, [livejournal.com profile] m_stiefvater, [livejournal.com profile] mdhenry, [livejournal.com profile] nalini_singh... all of them on my Must Be Read list. (And that's just with what I know from livejournals or can back up with Amazon research. Heck, that's mostly for the first six months of this year.)

So, yes, 2009 is looking up. I know, I'm probably one of the few people in the world who is sad to see 2008 go, but it was a good year for me, as far as my short stories getting published, and I'm pretty pleased with it on retrospect. But, as they say, onward and upward!
alanajoli: (Default)
As the first Sunday of the month, today was Mythic Greece day, and I had a lovely time in the company of heroes. This was my first attempt at presenting one of the well known heroes of the Trojan War as a child (we're just enough before the Trojan war that these characters are all around, but are youths and young teens). I'm finding myself fonder of Odysseus as an eleven-year-old than I was of him in The Odyssey, but I suspect that's because I'm trying to make him likable to the players (since they'll be traveling with him starting next session, if all goes well).

This was my first attempt at running a 4e session without any combat, and I was roundly thwarted. The players wanted combat, and the 4e rules are really designed so that combat is an important focal point of any adventure. The skill challenges are great, and we had a lot of good role play--but all the cool stuff the PCs can do really revolves around their combat stats. I'm honestly not sure how I feel about this. Combat is certainly imperative to this type of adventure game, and I pretty much like the 4e rules that have been created for it. But I also like adventures where combat can be avoided, evaded, talked around, or otherwise handled--or at least those in which combat is neither a major focus nor necessary to the plot. That said, as a 4e player (my main 4e PC at this point is a fighter), I know I'd be disappointed if there was no fighting in a module, simply because that's really what my character is good at.

That said, it took me all of five minutes to piece together a combat encounter that was not only appropriate in challenge and to the plot, but was also exactly the right amount of xp to get four of the players to 2nd level. I think that's really a great strength of 4e: the speed at which impromptu encounters can be created.

--

In other, completely different news, a short story I wrote awhile ago for a Dark Quest anthology, Crown Tales, edited by [livejournal.com profile] dqg_neal, is up for order online. I got this gig through Empty Room Studios, and while I didn't work directly with the Dark Quest editors, I definitely enjoyed having the chance to play in their world. Their material is very rich, and they're playing with some really neat religious concepts--which I made heavy use of in my short story, "Choosing Fate." The anthology also features fiction by Mark Adams and Daniel Tyler Gooden, ERS compatriots of mine. (Mark worked on Steampunk Musha's most recent incarnation, and Daniel is a Baeg Tobar writer.) If you enjoy short fantasy fiction, go ahead and peek over at the sale page and give it a look. :)
alanajoli: (Default)
I realized today, as I talked with one of my early readers (one of my Mythic Greece players who was kind enough to actually read and think about some very drafty chapters of what I hope becomes the Blackstone Academy novel), that the people in the Blackstone Academy novels are people I can gossip about. Some of them, in particular the professors, appeared in early drafts of a story (called "the Janie story" because I didn't have a title for it) that I intended to write about a young woman leaving to go to college early and discovering that her college was actually a school to train magic users. Some of those same concepts came over into the Blackstone Academy, and some of the characters came along as well. But instead of doing a tale about the incarnation of the person who would be the villain of the Age as the World Age shifted (something I may still experiment with, but not in this book), I decided to do something that drew more on local history and less on cosmic forces at work.

But some of those back story elements are still there. One of the main professors has brought along all the baggage he originally had in the other plot, though I suspect none of it will ever come out in the Blackstone Academy novel. It's all in the back of my mind, though, and until I discover whether or not it's true in this incarnation, I can gossip about the past as though I'm certain. This is what happened. This is what formed this character.

I've always loved reading blog posts where authors gossip about their characters--or answer reader questions about what happened next/before/between. ([livejournal.com profile] sartorias is wonderful at this--she knows so much more about her characters than there is room for in her novels!) But before today, I hadn't ever had the experience where my characters could be gossiped about, and I'm excited to think that I have characters with that kind of back story, that kind of past living in my head.
alanajoli: (Default)
...and I'm back! Thanksgiving and the following week have been very busy here as we've moved and have been unpacking boxes and trying to find the floor under our piles of books. But this week, I had a real live guest blogger, so I had to make sure to return by Friday!

I had the opportunity to meet and chat with Randy Hoyt, who introduced me to the idea of "freelance scholarship," at MythCon this year. Randy had started an electronic journal for myth related articles called Journey to the Sea, which he was happy to tell me about, and which I've been following devotedly since. In the current issue, I also had the privilege of being a contributor--after seeing what I'd been writing about here, Randy asked me to talk a bit about mythology and role playing games. (The discussion after the article has been as much fun for me as writing the article itself!)

Without further ado, here is Randy's guest blog, discussing what drew him to start Journey to the Sea.

--

My first memorable encounter with mythology came in my eighth grade world history class. We read many different creation myths, and the differences and similarities among them fascinated me. I remember in that class developing a particular fondness for the stories and rituals of ancient Egypt: I even briefly wanted to be an Egyptologist when I grew up. I have since spent considerable time since getting acquainted with the gods and goddesses of Greek and Norse mythology, the adventures and battles in the epic poems of ancient India, the delightful legends of Native American tricksters like Raven and Coyote, and many more stories from other great mythological traditions around the world.

Although I first discovered what anthropologists would describe as "myths" in middle school, a similar reaction had been evoked in me earlier by another type of narrative: fantasy fiction. I read quite a bit as a child, but stories like Redwall and The Chronicles of Narnia had a much greater impact on me than more realistic novels. These fantasy stories carried me away to other worlds, to long-forgotten pasts of legends and magic, and filled me with powerful images of joy and heroism, of sorrow and loss, of longing and hope. My imagination was overwhelmed when I finally saw Star Wars in high school, years after most of my peers, and I knew that I would never be the same after my time in that galaxy far, far away.

I have continued to be delighted and nourished by these stories over the years, all of which I classify as "mythic narratives" or "myths." A little over a year ago, after reading a couple of books on mythology by Joseph Campbell, I decided to put forth greater effort in reading, studying, and writing about these stories. Being a web developer by trade, it was natural for me to channel that effort into a new web site called "Journey to the Sea" that I describe as "an online myth magazine." Since launching the site last summer, I have been publishing new issues monthly; each issue contains three or four semi-scholarly articles from various contributors about mythic stories.

In the first six issues, the articles have already covered a wide array of very interesting material: disobedience against the divine in such stories as Paradise Lost and the Greek story of how the turtle got its shell, magic in the imagined America of Orson Scott Card's Alvin Maker series, and the appearance of secular Aesopic fables in the religious writings of the Sufi master Rumi. The latest issue looks at a variety of works like stained-glass windows and comic books that use more than just words to communicate myths or to recall them to mind, and Alana has contributed an excellent article to that issue titled "Games As Interactive Storytelling." I hope you'll come by and visit the site at [http://www.journeytothesea.com]; I'm sure you'll discover exciting new myths or find some new ways to look at myths you thought you already knew.
alanajoli: (Default)
October is my favorite month, so I'm a little sheepish that I entirely missed it here at livejournal. We managed to fill our social schedule to the gills and then collapse thereafter because we were quite exhausted with the hullaballoo, and as I'm sure many of you lj users know, once you stop blogging, getting back in the habit is a challenge.

But here I am, back in action. Over the past month I have (in no particular order):

* turned 29
* applied for a grant for my library
* applied for a grant for myself
* turned in my first ever history article
* had a visit from first-reader Arielle
* had a birthday party, complete with red velvet cake
* had a murder mystery party
* played some role playing games
* worked on writing assignments
* read most of The Immortals series by Joy Nash, Robin Popp, and Jennifer Ashley
* gone to a wedding
* gone to a Halloween party as Death from the Sandman (see below)
* cut my hair
* visited urgent care only once (much better than last month where I was in and out)
* had a cold
* watched The Muppet Movie
* actually relaxed a little bit
* missed a deadline on an essay that I'll be getting to fellow lj user [livejournal.com profile] randyhoyt in the next few days :)
* watched Ironman with friends
* watched Hero with friends who are also LotRO pushers
* run the second session of my 4e Mythic Greece game
* voted
* read a really cute article in PW about a fifth grade class's votes for literary characters
* played through Knights of the Old Republic again
* various and sundry other things that I'm forgetting off the top of my head

Also, on a completely different note, the area behind my apartment today, usually a parking lot, looked like a wuxia movie set. The ground is covered in yellow leaves, which are the same color as the trees from which they fell. I was ready for someone to do some wushu in my yard, just because the colors were perfect.

And now, me as Death:



I hope you've all had a good month! I'll be catching up on blogs slowly, so if I missed a big life change for anyone, I'm very sorry. I'm sure I'll catch on as blog posts continue.
alanajoli: (cowboys and aliens - daiyu)
Apparently, I missed some big news two weeks ago when I didn't read Matt Forbeck's blog. He announced that the Eberron line of novels has been canceled at Wizards of the Coast (see ETAs below for clarification). Apparently the Discoveries line and the Tracy Hickman Presents Dragonlance line have also been canceled.

I can only hope that this is because the lines don't meet with the vision of Wizards right now, because they had some really good titles come out in the Eberron line, at least. I'd been hoping to pick up several of the Discoveries titles as well. As all of the interactions I've had with their editorial department have left me impressed with the people working there, I'd hoped to eventually have the chance to write fiction for them in some way or another. As someone who was never a huge fan of the Forgotten Realms as a setting (my involvement with Living Forgotten Realms aside), I was thrilled to be able to buy fiction more up my alley from a publisher I liked and admired.

At any rate, I guess we'll just have to wait and see what happens.

ETA: Paul Crilley was kind enough to post here and let me know that not all the series in the Eberron line have been cancelled. He, [livejournal.com profile] gloomforge, and Don Bassingthwaite are still working on Eberron novels. Hurrah! As I responded to his comment, I'm very glad this is the case, as it gives me greater hope that the Eberron series won't just vanish and never return. If they have some continuity, there's the chance that they'll build up the number of titles again in the future. Which, actually, gives me a chance to catch up on the titles I've purchased in the series, but not yet read.

Thanks Paul!

ETA #2: Matt Forbeck also just commented that the line is not actually ending, just some of the series. It doesn't make the situation better for those folks affected, I'm sure, but... well, I was already optimistic in my first ETA, so I'll leave it at that.

end edit

--

After posting last night, I had a great conversation with friends about interactive storytelling in home games, and talked about how much I'm looking forward to starting a game, set in Mythological Greece, for some of my old "home" group (which stretches from New Haven area to Boston, so it's hard to consider it "home" exactly). I haven't run a home game since 3rd edition came out, and that was a play-by-post. Actually, now that I think of it, I've never run a table-top *campaign* before--only ever stand alones in mixed DM campaigns. So this is going to be a whole new adventure for me, and I'm excited about going back to Delphi and Naxos and visiting Ithaca for the first time, all in their ancient glory.

In other news, I got to judge the 100+ senryu entries that came in for the Spacewesterns.com contest. They were so good! Nathan may post a handful of runners up, and I hope he does--there were a lot of really excellent poems that I hope the public will get to read. I've still go to write comments on a bunch of them--I only commented on five or so, plus my judge pick, so far--but the actual judging/ranking is complete on my end. The winners will be announced on August 6. I'll link as soon as they're up!

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Alana Joli Abbott

November 2023

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